Hello, everyone~ Today, we will begin by reviewing a game that is close to my heart, the freeware Rogue-like platformer Spelunky.

Spelunky has a simple concept: Take the old game Spelunker, make it less insanely difficult, improve the controls, make the levels randomly generated and give the player only one life. If it still sounds hard, that’s because it is, but it’s a FAIR hard. The graphics are done in an appealing pixel-art style (think Cave Story), and the music, while simple, is at least fairly nice to listen to. It can be a fun and exciting experience, but it’s probably best not played if you have a low frustration tolerance.

On a related note, I also had an opportunity to play The Binding of Issac earlier today. The Binding of Issac is also a Rogue-like, done as a top-down platformer similar to the original Legend of Zelda and featuring the same twisted humor as its predecessor series, Meat Boy. The difficulty is fairly standard, though difficult at first, and there are a vast number of secrets to find. Once I’ve played it more, perhaps I’ll write a more thorough review. For now, though, this is all for this week. Stay tuned for next week’s little corner of fp~